You wake up without a face and without a past in the fractured streets of cyberpunk Cairo. The only way to remember who you are is to dig through the city's corrupted data — one archive at a time.
The year is 2127. Cairo — once a city of ancient pharaohs — is now a megacity of neon minarets, drone-polluted skies, and data wars waged in the shadow of the pyramids.
Bruce wakes up in the gutters of District 4 with no memory, no face, no past. A weathered data trader named Tork pulls him off the streets and into the underground economy of stolen information.
Every archive he cracks holds a fragment of who he was. Corporations want him buried. Rebels want his secrets. Hackers just want to watch it all burn.
Buy archives on Cairo's black market, run faction quests, intercept live data leaks, or send agents on covert operations. Every source carries different risk.
Open files — text, audio, video, images. Decode encrypted data, merge fragments, identify memory shards. Viruses lurk in the shadows of every archive.
Sell to Corporations, Rebels, or Hackers across Cairo's 19 districts. Trust multiplies profit. Betrayal costs reputation. Every deal reshapes the power balance.
Build a team of agents — Chrome, Intellect, Strength, Agility. Send them on raids and infiltrations. Manage cyberpsychosis. Always expect betrayal.



Kuromaku isn't just a game. Scattered across the internet are fragments —
corrupted files, anonymous transmissions, encrypted forum posts.
Players who look closely enough will piece together Bruce's true identity in the streets of cyberpunk Cairo — before the game even launches.
The architect behind Kuromaku. Initiates the vision, shapes the game design, and drives the project from GDD to Steam. Every system in Cairo starts with him.
Builds the systems that keep Cairo running — archive mechanics, faction logic, agent operations, market simulations. The city's code is his domain.
Crafts the visual identity of Cairo 2127 — UI, concept art, character design. The neon-drenched face of Kuromaku is painted by their hand.

A small, ambitious indie studio building worlds where your choices shape not just the story — but the very data that flows through it. Kuromaku is our debut.
Kuromaku is built by a small indie team. Your support directly funds art, sound design, and content expansion. Without patrons, Cairo stays dark.
♦ SUPPORT ON PATREONPress, streamers, and journalists — logos, screenshots, fact sheets, and contact info in one download. For review copies and interviews, reach out directly.
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